Equipment
0/3 equipped

BRIGAND'S BLADE
{}{}injury% stacks of Vulnerability when dealing damage

NETHER SHAWL

VAMPIRE FANGS
Physical / magical damage dealt has a {}{}hp_regen% HP.

MIND BREAKER
Silences the opponent for {} seconds when an attack hits and deals {} magical damage; the effect has a {}-second cooldown.

CLOAK OF FLAMES
Gains {} stacks of Fury every {} sec, dealing magic damage equal to [current Fury stacks] * {}%.

ORB OF DESTRUCTION

SPELL PRISM
Immediately grants {} MP after cast an ultimate.

TRICKSTER CLOAK
-{}{}stack_reduce%.

WITLESS SHAKO
Every {} max HP provides all-type damage bonus of {}%.

FAERIE FIRE
Restores {} HP when taking critical damage, with a {}-second cooldown.

MANGO
Immediately gains {} mana when battle starts

SPEAR OF PURSUIT
Each critical strike deals an additional {} HP Loss Damage

POOR MAN'S SHIELD
A {}{}shield% stacks of Shield when taking physical damage.

JAVELIN
Basic attacks have a {}{}damage_bonus% additional magic damage.

GHOST SCEPTER
Triggers 1 time when HP is below {}{}duration% seconds.

MEKANSM
Restores {} Health every {}s. Every {} rounds, gain an additional {} Health regeneration.

VANGUARD
A {}{}shield% stacks of Shield when taking physical damage.

HEAVEN'S HALBERD
Triggers 1x when HP is below {}{}reduce%{}duration% sec.

SPIRIT VESSEL
Reduce HP regeneration of enemy by {}%.

WRAITH PACT
Within {} seconds of the start of the round, lowers the physical and magical damage of opponent by {}%.

ETERNAL SHROUD
Triggers when HP is below {}{}hp_regen_percent%{}magical_resist%.

HEART OF TARRASQUE
{}{}hp_regen_percent% regeneration bonus.

MINOTAUR HORN
When HP is below {}{}reduce%{}duration% sec.
NECRONOMICON Ⅲ
Immediately summons 1 secondary Ward with {}% health when the first ward dead.

WITCH BLADE
Increases Poison damage by {}%.

LOTUS ORB
Reduce {}{}interval% seconds.

ORGE'S LUCKY FEMUR
When unleashing an ultimate, there is a {}% chance to trigger a double effect, which can trigger the Ulti-Sect effect.

ARCANE RING
Gains {} mana every {} seconds

SIGN OF THE ARACHNID
+{} attack speed for every {} HP lost

ORB OF FROST
For every {} stacks of Frost applied, deals {} damage to the opponent

ELVEN TUNIC
Ward takes an additional {}{}threshold%

ASCETIC'S CAP
Reduces Critical damage received by {}%

BLADE MAIL
Deal {} damage for every {} HP loss, when HP is below {}{}damage_pct%

ENCHANTED QUIVER
The next physical damage cannot evade and apply {} magical damage, cooldown: 2 seconds.

HOWL OF THE ELDWURMS
For every {} times of Frost cast, deals {} damage to the opponent

LOTUS ANTITOXIC CAPSULE
Removes {}{}interval% sec.

KINDLE STAFF
For every {}{}damage_reduce% damage reduction.

FLINTSTONE
Each basic attack has a {}{}fury% Fury.

CRYSTALYS

TALISMAN OF EVASION
Grants {} Evasion when HP falls below {}%.

REVENANT'S BROOCH
{}{}damage_pct%.

BAND OF ELVENSKIN
Evades the next instance of physical damage every {} sec.

BUTTERFLY
{}{}evade_factor% current evasion rate.

GAUNTLETS OF STRENGTH
After every {} sec, the next physical damage will deal a critical strike.

SOUL BOOSTER
Grants {} max HP per level.

INFUSED RAINDROPS
When taking damage over {} points, trigger once to negate {} damage and grant {} MP; recharge after each ultimate cast, up to a maximum of {} points.

CLAWS OF LUSCIUS
Basic attacks have a {}{}posion_time% instances of Poison damage.

MARTYR'S PLATE
Every {} seconds, converts {}% of damage taken within that duration into shield stacks.

STYGIAN DESOLATOR
When dealing more than {} damage, apply an additional {}{}max{}interval% sec cooldown.

IRON BRANCH
Each time a Ward dies in battle, gain {}{}limit% times per round.

CLAYMORE
Gains an additional {} attack damage after each round.

回音战刃

赤红甲

欢欣之刃

MONKEY KING BAR
{}{}bonus_damage% extra magic damage.

白银之锋

仙灵之火

DAEDALUS

勇气之光

正义之斧

GIANT SLAYER RING
For every {} HP the opponent currently has, All-type damages dealt to him increases by {}%.

HOLY LOCKET
When the opponent heals, there is a {}{}heal_pct% as well.

EYE OF SKADI
Enemy's regeneration is reduced by{}%.

WHISPER OF THE DREAD
Whenever the opponent releases an Ultimate, applies {} mana regeneration suppression for {} sec.

DIFFUSAL BLADE
Basic attacks have a {}{}mana_burn{}text_cd% sec.

WINTER LOTUS
When HP is below {}{}heal{}ice% stacks of Frost to opponent.

暮狼披风

极地靴

绝刃

树之祭祀

天诛之咒

卫士胫甲

压制之刃

迈达斯之手

蒲公英护符

湮灭挂件

海洋之心

安全泡泡

BLADE OF EMBER
Gains {} stacks of Fury every {} sec, dealing magic damage equal to [current Fury stacks] *{}%.

PAVISE
Gains {} stacks of for the first time HP is below {}%

URN OF SHADOWS
Applies {} stacks of poison per {} sec, and increases poison stacks by {} per {} battles.

DEFIANT SHELL
Counterattacks when attacked; Cooldown: {} sec

NEMESIS CURSE
Increases the Vulnerability stacks applied by {}.

PHYLACTERY
Deals {} additional magic damage each time an Ultimate is unleashed.

ARCANIST'S ARMOR
Critical damage received is reduced by {}{}chance%{}extra_counter_critcal_chance{}duration% seconds. Cannot be stacked.

SHIVA'S GUARD
Applies {} stacks of Frost every {} sec, dealing magic damage equal to [current Frost stacks] *{}%.

ORCHID MALEVOLENCE
When opponent's HP drops below {}{}duration{}damage% of the damage received during this silence will convert into one magic damage

HELM OF THE OVERLORD
Increases the effect of Ward-Sect ability by {}%

TRIDENT

MAGIC LAMP
When HP is below {}{}regen{}tick{}duration% sec.

BLIGHT STONE
Deals {} damage every {} sec.

NULLIFIER
There is a {}{}chaos_bonus% on dealing damage.

HAVOC HAMMER
Deals damage every {} sec.

SEER STONE
Steals {}{}interval% sec.

MINOTAUR HORN+
When HP drops below {}{}duration% seconds.

DISPERSER
Attacks have a {}{}mana_loss{}cooldown{}purge_pct%{}tick% seconds.

PIRATE HAT
-{} Attack Interval

ABYSSAL BLADE
Attacks have {}{}stun{}cd% seconds.

SPELL PRISM+
Immediately grants {} MP after cast an ultimate.

PARASMA
Increase poison damage by {}%. Poison damage can deal critical strike.

RADIANCE
Dealsmagic damage every {} seconds. Enemy's attacks have a {}% chance to miss.

HEAVEN'S HALBERD+
Trigger once when HP falls below {}{}reduce%{}duration% seconds.

INFERNO EDGE
Each attack has a {}{}steal_fury{}count{}damage% magic damage.

SATANIC
When Health falls below {}{}steal_hp_pct%{}duration%s. Triggers only once.

BLOODSTONE
When Health falls below {}{}add_ability_life_steal%{}duration%s. Triggers only once.