Items
0/6 items

URN OF SOUL
R13 Mid
Restores {} HP the first time a player dies, and {} HP for each subsequent player death.

ELIXIR
R13 Mid
Click it, spending {} Gold to gain {} HP of the courier, up to {} times.

BLANK WILL
R13 Mid
For every other player eliminated, gains {} Gold.

OCCULT BOOK
R3|8 Late
Click it and select a sect, selected sect gains {} XP and reduce {}% of the XP required for upgrading this sect.

LOAN AGREEMENT
R3 Early
Gains {} Gold immediately, but reduces base income by {} Gold for the next {} rounds.

LOOT BOX
R8 Early
After winning, for every 1 point of damage dealt to an enemy's courier, grants an additional {} gold in the next round, up to {} gold.

STATUE OF THE AVENGERS
R8 Early
On the first battle win after a defeat, the courier regains {} health.

TREASURE MAP
R3|8 Late
Assigning a random ability as , gains {} bonus random abilities after learning the ability. Click it to reveal the name of ability.

DUEL GRAIL
R3 Early
Initially have {} golds, which doubles upon each victory. When the stored amount reaches {}, all golds are obtained and reset. On failure, {}% of the stored golds are returned and reset

PHOENIX ASH
R13 Mid
At the start of the round, if the courier's HP is below {}, it regains {} HP.

EXCALIBUR
R3 Early
Increases the round win bonus by {} and the round win streak limit by {}.

SHIVA'S GUARD
R8 Early
When the courier receives {} or more damage, reduces the damage by {}.

PROVIDENCE SCEPTER
R13 Mid
The chance to spawn Legendary abilities in the shop is increased by {}{}buy_sr_gain_gold% Gold when purchasing a Legendary ability.

LUCKY GOLD
R3|8 Late
Designates 1 sect as the lucky sect and gains {} Gold for every ability learned from that sect.

DIM ENERGY STONE
R3|8 Late
Gains an extragold per round.

GOSSAMER CAPE
R13 Mid
Negates the courier's health reduction for 1 battle loss, up to {} times.

EXPLORER'S SHOVEL
R3|8 Late
Gains {} Gold when learning a new ability.

REAVER
R3 Early
Randomly grants {} ability upon each battle victory.

MOONLIGHT RING I
R8|13 Late
+{}{}gold_bonus{}gold_max% Gold per round.

NEW YEAR'S GIFT
R3|8 Late
Gains {} Gold at once.

MEMBERSHIP CARD
R3|8 Late
Reduces the price of [Refresh] in the Ability Store by {} Gold

CHIPS OF GRACE I
R8|13 Late
Every {} uses ofgrants an extra random rare ability (subject to the 2-star sect limit). Max up to {} abilities can be gained.

HARBOR OF THE VEILED ONES
R13 Mid
Enables the courier to have a {}{}round_cd% rounds.

LIFE INSURANCE
R3 Early
Gains Lost Health* {} Gold each time when the HP lost

UNYIELDING RESOLVE I
R8 Early
When HP ≤ {}, gains {} gold per round.

SECOND FREE
R3|8|13 Late
Enables the player to have a {}{}free%{}max_stack% times.

DUPLICATION DEVICE
R8|13 Late
Active: Copy your next purchased Ability (no effect if maxed, charges consumed). Uses: {}

DEMON PACT
R13 Mid
Click it, spend {}{}count{}bonus_gold% Gold.

REBATE
R3|8 Late
Refunds {}% gold after clicking [Purchase] on an ability.

AHA MOMENT
R3|8 Late
When any sect reaches {} stars, the ability store will provide {} free rare abilities of corresponding sect, up to a maximum of {}.

ULTIMATE RESCUE
R13 Mid
When eliminated for the first time, retain {} HP and gains {} Gold.

LOAN AGREEMENT II
R8 Early
Gains {} Gold immediately, but reduces base income by {} Gold for the next {} rounds.

NEW YEAR'S GIFT II
R13 Mid
Gain {} Gold, and {} Gold after {} rounds

BOTTLE I
R8 Early
Gains {} Gold when {} consecutive abilities learned all contain the same sect. Limit one of each same artifact.

BOOK OF INHERITANCE Ⅰ
R3|8 Late
When a newly learned ability contains the same sect as the last learned one, gains {} Gold. Limit one of each same artifact.

GROWTH ACTIVATOR
R3 Early
Grants random sect {} XP. At prep phase start grants a random sect {} XP.

VICTORY DODGE
R3 Early
When the current win or loss streak is less than {} rounds, gains {} gold per round

BIG SPENDER
R13 Mid
After {} store refreshes, you can choose one of {} random legendary abilities. ONLY choose once.

LATTER RICH
R3 Early
When the hero reaches level {}, gain {} gold

SURPRISE GIFT BOX II
R13 Mid
Click it, gain {} random abilities.

FATE
R8|13 Late
Get {} Gold, the refresh cost increases by {}.

SKIP
R3|8|13 Late
When clicking rare / legendary abilities, randomly grants {} normal ability, max up to {}.

GOLDEN DINOSAUR EGG
R13 Mid
Start with {} stacks of shells, lose a round -{} shells, win a round -{} shells, at 0 shells choose one of {} random legendary abilities.

MAJOR
R3 Early
Choose a sect. Each round, there is a {}% chance to gain an ability from the specified sect.

MAJOR II
R8 Early
Choose a sect. Each round, there is a {}% chance to gain an ability from the specified sect.

MAJOR III
R13 Mid
Choose a sect. Each round, there is a {}% chance to gain an ability from the specified sect.

THOROUGH LOOTING
R3|8 Late
For every {} times refreshes in the shop, randomly grants {} points of sect XP, can trigger up to {} times per round.

LUCKY DICE I
R3 Early
Gain {} Gold each round. During the preparation phase, roll a die to randomly receive {} - {} Gold.

LUCKY DICE II
R13 Mid
Roll a dice during the preparation phase, randomly gain {}~{} gold

UNYIELDING RESOLVE II
R13 Mid
When HP ≤ {}, gains {} gold per round.

CONSUMERISM I
R8 Early
Gain {} Gold each round. If your Gold is less than or equal to {} at the end of a round, gain an additional {} Gold next round.

CONSUMERISM II
R13 Mid
Gain {} Gold each round. If your Gold is less than or equal to {} at the end of a round, gain an additional {} Gold next round.

ROSHAN HERALD
R13 Mid
Roshan's Treasure grants priority selection. | Gains {} gold and {} refreshes, and doubles the chance for Roshan to possess legendary abilities combinations. Effect does not stack for multiple players.

SECT GIFT I
R3 Early
Randomly grants {} abilities from the specified sect.

SECT GIFT II
R8 Early
Randomly grants {} abilities from the specified sect.

SECT GIFT III
R13 Mid
Randomly grants {} abilities from the specified sect.

LIFEBURST
R13 Mid
Restore {} HP. For each sect reaching level {}, restore an additional {} HP.

FREE GIFT II
R8|13 Late
After every {} store refreshes, the next ability is free, up to {} times per round.

POWERFARM I
R3 Early
Earn {} Gold when the hero levels up.

POWERFARM II
R8 Early
Earn {} Gold when the hero levels up.

NEVER DODGE FATE II
R8|13 Late
Whenever the battle outcome changes from the previous one, restore {} Health and gain {} Gold.

ELIMINATION PACT
R8 Early
Earn {} Gold each round. For each player eliminated, earn an additional {} Gold per round.

GOLD GAMBLE
R3 Early
Choose a sect. Earn {} Gold whenever other players purchase ability from that sect.

NO BUY BONUS I
R3 Early
If you don’t spend any gold onorabilities this round, gain {} gold after the battle.

NO BUY BONUS II
R8 Early
If you don’t spend any gold onorabilities this round, gain {} gold after the battle.

MIDAS’ REWARD
R3 Early
Gain {} gold at round {}.

HEMOCOIN
R8 Early
Grants gold equal to [{} of HP] each round, up to a maximum of {} gold.

PARASITE'S DUE I
R3 Early
Choose a player. Earn {} Gold each time that player wins.

IRON PRICE
R8|13 Late
Random ability price is reduced by {} Gold. The random ability is now selected from abilities in the shop list.

GOLDEN TOUCH
R13 Mid
Choose a sect, remove all abilities of that sect that you currently own, and receive an equivalent amount of gold.

SUPPRESSOR
R13 Mid
Activate to gain one suppression ability from the specified sect, up to a maximum of {} times.

OCCULT BOOK II
R13 Mid
Choose a sect to gain {} experience and reduce the experience required for that sect to level up by {}{}charges% times.

LOAN
R3 Early
Gain +{} Gold each round. For each sect that reaches level {}, lose {} Gold.

KOBOLD TANKARD
R3 Early
In Round {}, you can choose {} Artifacts. The second choice will replace this Artifact.

DUPLICATOR
R13 Mid
Activate to copy {} random ability from each player's abilities.

SQUAWK IDOL
R8|13 Late
Base income -{}. The {}st ability purchase each round is free, taking effect at the start of the next round. Free purchases from this artifact do not stack.